AI Insights · Timothy · April 2022
Top 5 Adventure Games on Android in Chile Q1 2022
A look at the performance of the top 5 adventure games on Android in Chile during Q1 2022, including their weekly downloads, revenue, and active users.
In Q1 2022, the top 5 adventure games on the Android platform in Chile showed diverse performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed overview of each game's performance, based on data from Sensor Tower.
Bob's World - Super Bob Run
Throughout the quarter, Bob's World - Super Bob Run exhibited a relatively stable weekly revenue, averaging around $10 per week, with a peak of $13 in the final week of February. Weekly downloads saw a notable increase mid-quarter, reaching a high of approximately 13.6K in the week of February 21, but declined to about 4.8K by the end of March. Active users also followed a downward trend, starting at around 139K and ending the quarter at approximately 99K.
Genshin Impact: Natlan Launch
Genshin Impact: Natlan Launch maintained a strong weekly revenue, peaking at approximately $21.9K in the week of January 24. Weekly downloads experienced a significant decline over the quarter, starting at around 23.3K in early January and dropping to about 4.6K by the end of March. Active users decreased from around 82.7K to about 62.6K over the same period.
Super Mario Run
Super Mario Run showed a consistent weekly revenue, averaging around $400, with a slight dip to $228 in the week of March 21. Weekly downloads remained relatively stable, fluctuating between 4.8K and 6.1K throughout the quarter. The number of active users also displayed consistency, averaging around 25K per week.
Red Ball 4
Red Ball 4 had a steady weekly revenue, averaging around $100, with minor fluctuations. Weekly downloads were relatively stable, ranging between 4.4K and 5.6K. Active users remained consistent as well, averaging around 47K per week.
Super Bino Go:Adventure Jungle
Super Bino Go:Adventure Jungle experienced a modest weekly revenue, peaking at $17 in late December and fluctuating around $8 to $12 for the rest of the quarter. Weekly downloads showed a stable trend, averaging around 4.8K, with a peak of approximately 6.1K in mid-February. Active users saw a slight increase, starting at around 24.4K and peaking at 28.5K in mid-February before stabilizing around 25.8K by the end of March.
For more detailed insights and data, visit Sensor Tower.